![]() As a result, the game feels loosely cobbled together, and the experience ends up being full of inconsistencies, aggravations and contradictions. There are many genuinely inventive ideas at play in Central Park, but few of them work as well as they should and most are failures. It's a shame that there's not more depth beneath the surface of Alone in the Dark, but it's not just the tired storyline that makes it a disappointment. You can count on hearing the words "f***" or "s***" nearly every time our scarred-up hero opens his mouth, an attempt at gritty realism that comes off as adolescent and trite. It doesn't help that our hero is challenged in the dialogue department, having been endowed by the game's writers with a nasty blue streak. Instead I was introduced to yet another amnesiac fighting demons and carrying around a spooky stone. ![]() I love a good yarn, and I was hoping to find one in Alone in the Dark. ![]() As he makes his way out of the crumbling skyscraper he meets up with the feisty Sara, and they flee into Central Park to uncover the mystery of Edward's background and the secret behind a stone with mysterious properties. He soon learns that he is Edward Carnby, a foul-mouthed tough guy who's mixed up in some devilish doings. Alone in the Dark (only nominally connected to its genre-spawning predecessors) follows the tale of a paranormal investigator who wakes up in a burning building, unable to remember who he is or how he came to be surrounded by menacing thugs. But it's a job Atari's Eden Games studio bravely took on with Alone in the Dark, an ambitious adventure game set in and around New York's Central Park.
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